

The last series of cards not to require UEFI were the GTX 660/670s. HP didnt begin using UEFI until mid-October, 2012. Googling the problem you’ll find a ton of youtube videos telling you to replace a dll file, and the have a link to a google drive with said dll file… I’m not really keen on doing that though - seems like a pretty insecure thing to do. Therefore, it is very difficult to upgrade. I still get the error - I seem to be unable to run Blender now I’ve tried to repair blender (running the install file and choosing repair), I’ve removed blender and installed it again.

I’ve reinstalled the Nvidia driver, both through Geforce Experience and when that didn’t work manually by downloading the latest driver myself.

I ran the windows update, I’ve made sure that Blender is using my RTX 2070 card both in nvidia control panel, and in windows settings. What was different? There was a pending windows update (I’m on win10), and I attached my wacom graphics screen. I hadn’t even turned off my pc in between. I have read many askubuntu posts and other webpages none of them helped surprisingly given that it is a very old issue.Hi I’m using Blender 3.0.1, I used it earlier today, now when I try to launch it I get the infamous “a graphics card and driver with support for OpenGL 3.3 or higher is required”. My graphics card is AMD/ATI Turks XT Radeon HD 6670/7670 which as per Wikipedia page should support OpenGL 4.5. The diamond multimedia opengl 3. All these help in updating the Mesa version which I know is the latest one currently, however the core profile version is stuck at 3.3 awfully! The Diamond Multimedia Opengl 3.3 Graphic Card is the most reliable card on the market today. I have tried all these ppas: ppa:oibaf/graphics-drivers, ppa:eek:ibaf/graphics-drivers, ppa:ubuntu-x-swat/updates but still my core profile version is at 3.3. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.1.0-devel OpenGL shading language version string: 1.30 OpenGL is mainly considered an API (an Application Programming Interface) that provides us with a large set of functions that we can use to manipulate graphics and images. OpenGL version string: 3.0 Mesa 18.1.0-devel Before starting our journey we should first define what OpenGL actually is. OpenGL core profile profile mask: core profile PoCL 4.0 OpenCL Implementation Released With Intel oneAPI Level Zero Driver. KTX v4.3.0-alpha Released With New Command Line Tools and More. The Khronos Group has issued a RFP for Monado Improvements. OpenGL core profile context flags: (none) Meta Uses Khronos Open Standards in New Intermediate Graphics Library. OpenGL core profile shading language version string: 3.30 OpenGL core profile version string: 3.3 (Core Profile) Mesa 18.1.0-devel The output of glxinfo | grep "OpenGL" is as follows: OpenGL vendor string: X.Org
